index: first release candidate
Signed-off-by: Sean Cross <sean@xobs.io>
This commit is contained in:
parent
f7c304048b
commit
7323704130
83
index.html
83
index.html
@ -94,11 +94,19 @@
|
||||
</section>
|
||||
|
||||
<section>
|
||||
<h2>Introduction</h2>
|
||||
<h2>Undocumented Hardware = Bad</h2>
|
||||
<h4 class="fragment">(But so easy to do!)</h4>
|
||||
<aside class="notes">
|
||||
This is the Open ISA miniconf, which today tends to mean FPGAs. This means that
|
||||
hardware and software are both extensible, and developers will be able to extend
|
||||
the hardware in addition to making modifications to your software package.
|
||||
Undocumented hardware is bad. There are all sorts of quirks, and even if you have
|
||||
the source code, it can be very difficult to read. I'm the primary developer for
|
||||
the Fomu project, and this talk will cover some of the issues I've run into with
|
||||
respect to documentation. It is most directly related to the LiteX and Migen
|
||||
projects, but the concepts will carry over into any other Hardware Description
|
||||
Language you may use.
|
||||
|
||||
The goal of this talk is to show how it's easy to document hardware with
|
||||
the right framework, and how it's easier to have a project that's documented
|
||||
than one that isn't.
|
||||
</aside>
|
||||
</section>
|
||||
|
||||
@ -122,19 +130,24 @@
|
||||
</section>
|
||||
|
||||
<section>
|
||||
<h2>Undocumented Hardware = Bad</h2>
|
||||
<h4>(But so easy to do!)</h4>
|
||||
<h2>Enterprise Documentation</h2>
|
||||
<table>
|
||||
<tr>
|
||||
<td>
|
||||
<img height="400" class="fragment" data-src="img/Microsoft_Office_Word.svg" type="image/svg+xml"/>
|
||||
</td>
|
||||
<td width="50%">
|
||||
<div class="fragment">
|
||||
<img data-src="img/Git-logo.svg" type="image/svg+xml"/>
|
||||
<img data-src="img/Travis_CI_Logo.svg" type="img/svg+xml"/>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<aside class="notes">
|
||||
Undocumented hardware is bad. There are all sorts of quirks, and even if you have
|
||||
the source code, it can be very difficult to read. I'm the primary developer for
|
||||
the Fomu project, and this talk will cover some of the issues I've run into with
|
||||
respect to documentation. It is most directly related to the LiteX and Migen
|
||||
projects, but the concepts will carry over into any other Hardware Description
|
||||
Language you may use.
|
||||
|
||||
The goal of this talk is to show how it's easy to document hardware with
|
||||
the right framework, and how it's easier to have a project that's documented
|
||||
than one that isn't.
|
||||
Most enterprise documentation is written by a team of writers using Microsoft Word.
|
||||
We're open source developers, and we prefer to use our own tools such as Git and CI
|
||||
to create documentation for us. Because we're lazy. And prone to making mistakes.
|
||||
</aside>
|
||||
</section>
|
||||
|
||||
@ -385,6 +398,23 @@ dq.o.eq(
|
||||
|
||||
<section>
|
||||
<h2>SVD: Documentation for Machines</h2>
|
||||
<table>
|
||||
<tr>
|
||||
<td>
|
||||
<ul>
|
||||
<li>XML description file</li>
|
||||
<li>Interrupt numbers</li>
|
||||
<li>Memory layout</li>
|
||||
<li>Register definitions</li>
|
||||
<li>Register fields</li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<img data-src="img/CMSIS_SVD_Schema_Gen.png">
|
||||
<br/><small>Source: keil.com</small>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<aside class="notes">
|
||||
Having documentation for humans is great, but we can go one step further and
|
||||
make documentation for computers. SVD is an XML format defined by ARM that
|
||||
@ -420,8 +450,16 @@ dq.o.eq(
|
||||
|
||||
<section>
|
||||
<h2>Renode: Fancy Register Logging</h2>
|
||||
<img data-src="img/renode-debug.png">
|
||||
<img data-src="img/renode-ui.png">
|
||||
<table width="100%">
|
||||
<tr>
|
||||
<td width="75%">
|
||||
<img data-src="img/renode-debug.png">
|
||||
</td>
|
||||
<td>
|
||||
<img data-src="img/renode-ui-tall.png">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<aside class="notes">
|
||||
We can also import this SVD file into an emulator such as Renode, which will
|
||||
print out fields and flags that get accessed, giving us greater visibility into
|
||||
@ -431,6 +469,13 @@ dq.o.eq(
|
||||
|
||||
<section>
|
||||
<h2>Benefits of Higher Level Languages</h2>
|
||||
<ul>
|
||||
<li>Greater code reuse</li>
|
||||
<li>More hardware description</li>
|
||||
<li>Better interoperability</li>
|
||||
<li>Automatic document generation</li>
|
||||
<li>Automatic SVD</li>
|
||||
</ul>
|
||||
<aside class="notes">
|
||||
By using a higher level language, we are able to describe the hardware
|
||||
in greater detail than if we used Verilog or VHDL. We can add additional
|
||||
@ -441,8 +486,8 @@ dq.o.eq(
|
||||
</section>
|
||||
|
||||
<section>
|
||||
<h2>Documentation helps you</h2>
|
||||
<h2>Documentation helps others</h2>
|
||||
<h2 class="fragment">Documentation helps you</h2>
|
||||
<aside class="notes">
|
||||
Documenting your hardware is important because it is necessary for you to
|
||||
write software that interfaces with it today, and it helps you work with
|
||||
|
Loading…
Reference in New Issue
Block a user