fossasia-22-renode/js/controllers/progress.js
Jens Lechtenbörger d2dff6a821 Fix target for click on progress bar
The progress bar shows how many slides have been passed in total.
However, when clicking on the progress bar, the target slide is
computed among the subset of /horizontal/ slides.  Thus, when the new
slide is displayed, the progress bar has usually changed to a point
that is unrelated to the clicked one, which I find surprising.

With this change, the target slide is computed from the number of
total slides.  Thus, after a click on the progress bar, the resulting
progress is close to the clicked point, which seems more natural to
me.
2020-11-08 17:39:04 +01:00

105 lines
2.1 KiB
JavaScript

/**
* Creates a visual progress bar for the presentation.
*/
export default class Progress {
constructor( Reveal ) {
this.Reveal = Reveal;
this.onProgressClicked = this.onProgressClicked.bind( this );
}
render() {
this.element = document.createElement( 'div' );
this.element.className = 'progress';
this.Reveal.getRevealElement().appendChild( this.element );
this.bar = document.createElement( 'span' );
this.element.appendChild( this.bar );
}
/**
* Called when the reveal.js config is updated.
*/
configure( config, oldConfig ) {
this.element.style.display = config.progress ? 'block' : 'none';
}
bind() {
if( this.Reveal.getConfig().progress && this.element ) {
this.element.addEventListener( 'click', this.onProgressClicked, false );
}
}
unbind() {
if ( this.Reveal.getConfig().progress && this.element ) {
this.element.removeEventListener( 'click', this.onProgressClicked, false );
}
}
/**
* Updates the progress bar to reflect the current slide.
*/
update() {
// Update progress if enabled
if( this.Reveal.getConfig().progress && this.bar ) {
let scale = this.Reveal.getProgress();
// Don't fill the progress bar if there's only one slide
if( this.Reveal.getTotalSlides() < 2 ) {
scale = 0;
}
this.bar.style.transform = 'scaleX('+ scale +')';
}
}
getMaxWidth() {
return this.Reveal.getRevealElement().offsetWidth;
}
/**
* Clicking on the progress bar results in a navigation to the
* closest approximate horizontal slide using this equation:
*
* ( clickX / presentationWidth ) * numberOfSlides
*
* @param {object} event
*/
onProgressClicked( event ) {
this.Reveal.onUserInput( event );
event.preventDefault();
let slides = this.Reveal.getSlides();
let slidesTotal = slides.length;
let slideIndex = Math.floor( ( event.clientX / this.getMaxWidth() ) * slidesTotal );
if( this.Reveal.getConfig().rtl ) {
slideIndex = slidesTotal - slideIndex;
}
let targetIndices = this.Reveal.getIndices(slides[slideIndex]);
this.Reveal.slide( targetIndices.h, targetIndices.v );
}
}