Updates to leap.js and index.html
Added timing code to limit gesture calls. Added gesture to access the overview. index.html includes the leap plugin
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		| @@ -21,34 +21,56 @@ var b=right.criteria;if(a!==b){if(a>b||a===void 0)return 1;if(a<b||b===void 0)re | ||||
|  */ | ||||
|  | ||||
| (function () { | ||||
|   var controller = new Leap.Controller({enableGestures: true}), | ||||
|       config = Reveal.getConfig().leap || | ||||
|   var controller  = new Leap.Controller({enableGestures: true}), | ||||
|       lastGesture = 0, | ||||
|       config      = Reveal.getConfig().leap || | ||||
|         { | ||||
|           invert: false | ||||
|         }; | ||||
|         }, | ||||
|       now; | ||||
|  | ||||
|   controller.on('frame', function (frame) { | ||||
|     if (frame.gestures.length > 0) { | ||||
|       var gesture = frame.gestures[0]; | ||||
|       //console.log(gesture); | ||||
|       var x = gesture.direction[0]; | ||||
|       var y = gesture.direction[1]; | ||||
|       if (gesture.state === 'start' && gesture.type === 'swipe') { | ||||
|         if (Math.abs(x) > Math.abs(y)) { | ||||
|           if (x > 0) { | ||||
|             config.invert ? Reveal.left() : Reveal.right(); | ||||
|     now = new Date().getTime(); | ||||
|  | ||||
|     if( lastGesture === 0 ) { | ||||
|       lastGesture = now; | ||||
|     } | ||||
|  | ||||
|     if ( (now - lastGesture) > 500 && frame.gestures.length > 0 ) { | ||||
|       var gesture = frame.gestures[0], | ||||
|           x       = gesture.direction[0], | ||||
|           y       = gesture.direction[1]; | ||||
|  | ||||
|        | ||||
|       if ( gesture.speed > 1000 && gesture.state === 'start' && gesture.type === 'swipe' ) { | ||||
|         if( frame.fingers.length > 1 ) { | ||||
|           if ( Math.abs(x) > Math.abs(y) ) { | ||||
|             if ( x > 0 ) { | ||||
|               config.invert ? Reveal.left() : Reveal.right(); | ||||
|             } else { | ||||
|               config.invert ? Reveal.right() : Reveal.left(); | ||||
|             } | ||||
|  | ||||
|             lastGesture = now; | ||||
|           } else { | ||||
|             config.invert ? Reveal.right() : Reveal.left(); | ||||
|             if ( y > 0 ) { | ||||
|               config.invert ? Reveal.down() : Reveal.up(); | ||||
|             } else { | ||||
|               config.invert ? Reveal.up() : Reveal.down(); | ||||
|             } | ||||
|           } | ||||
|         } else { | ||||
|           if (y > 0) { | ||||
|             config.invert ? Reveal.down() : Reveal.up(); | ||||
|           } else { | ||||
|             config.invert ? Reveal.up() : Reveal.down(); | ||||
|  | ||||
|           lastGesture = now; | ||||
|         } else if( frame.hands.length == 2 ) { | ||||
|           if ( y > 0 ) { | ||||
|             Reveal.toggleOverview(); | ||||
|           } | ||||
|  | ||||
|           lastGesture = now; | ||||
|         } | ||||
|       } | ||||
|     } | ||||
|   }); | ||||
|  | ||||
|   controller.connect(); | ||||
| })(); | ||||
|   | ||||
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