fossasia-22-renode/index.html

313 lines
7.9 KiB
HTML
Raw Normal View History

2012-10-21 01:14:50 +00:00
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<title>Renode: Easy CI for your Weird Hardware</title>
<link rel="stylesheet" href="dist/reset.css">
<link rel="stylesheet" href="dist/reveal.css">
<link rel="stylesheet" href="dist/theme/black.css">
<!-- Theme used for syntax highlighted code -->
<link rel="stylesheet" href="plugin/highlight/monokai.css">
</head>
<!--
* Emulators are useful tools
- PC emulator (e.g. Docker on Mac, WSL on Linux)
- NES emulator -- fun and games, realtime output
- Also have debugging emulators
- Renode
* Renode Stack
- CPU cores written in C
- arm, i386, ppc, riscv, sparc, xtensa
- Windows, Mac, Linux
- Peripherals and UI written in C#
- Extensible via Python and C#
- Write once. Run anywhere. Using C# to define new peripherals
* Three major users
- Designers of new boards
- Reverse engineering exsisting hardware
- Silicon designers
* Designers of new boards
- One or more chips
- How are they connected?
- What weird hardware exists?
* Concurrent emulation of multiple devices
- Can connect multiple devices, e.g. via UART, GPIO, SPI, Ethernet, CAN...
- All devices are emulated using the same time source
- Helps to debug timing differences with different processors on a board
* Board definition format
- Easily define memory layout
- Easily move blocks around
- Only define what's necessary
- You don't need to be perfect, just good enough!
* Can read SVD files
* Hardware has Similarities
- Picture of existing register sets
- There are only so many combinations
- Rip. Mix. Burn. Many chips are just copies of one another.
* Tests in CI
* Reverse engineering existing hardware
* If it's a supported architecture, it's easy to run code
* LoadBinary and set PC
* Can skip much of the boot ROM
* Attach GDB
* Reproducible makes it easy to test theories
* Developing new Silicon blocks
* Betrusted hardware
- Create a new design in LiteX / Verilog
- Document the design
- Create a model
- Timing isn't as critical
-->
<body>
<div class="reveal">
<div class="slides">
<section>
<section>
<h2>What is an Emulator?</h2>
<ul>
<li>Console</li>
<li>Desktop</li>
<li>CPU</li>
</ul>
</section>
<section>
<h2>Whole-System Emulator</h2>
<ul>
<li>Wii Virtual Console</li>
<li>VirtualBox</li>
<li>Parallels</li>
</ul>
</section>
<section>
<h2>Transparent Emulator</h2>
<ul>
<li>HyperV</li>
<li>WSL2/Docker</li>
<li>qemu on Linux</li>
<li>Rosetta on Mac</li>
</ul>
</section>
<section>
<h2>Debugger/Emulator</h2>
<ul>
<li>FCEUX (Nintendo Entertainment System)</li>
<li>Dolphin (Wii / Gamecube)</li>
</ul>
</section>
<section>
<h2>Renode Is All of These</h2>
<ul>
<li>Console: Able to present an interactive environment</li>
<li>Transparent: Can run in CI via Robot commands</li>
<li>Debugger: Has a GDB server built in</li>
</ul>
</section>
</section>
<section>
<section>
<h2>Example of Weird Hardware</h2>
<ul>
<li>NRF52840</li>
<li>LM74 Temperature Sensor</li>
</ul>
</section>
<section>
<h2>Example of Weird Hardware</h2>
<ul>
<li>NRF52833</li>
<li>LM74 Temperature Sensor</li>
</ul>
</section>
<section>
<h2>Example of Weird Hardware</h2>
<ul>
<li>BlueNRG1</li>
<li>LM74 Temperature Sensor</li>
</ul>
</section>
<section>
<h2>Example of Weird Hardware</h2>
<ul>
<li>RISC-V</li>
<li>FPGA-based framebuffer</li>
<li>Initial graphical demo in 1 hour</li>
</ul>
</section>
</section>
<section>
<section>
<h2>What makes hardware "Weird"?</h2>
<ul>
<li>Unusual CPU architecture</li>
<li>Different model of chip than commonly found</li>
<li>Additional hardware</li>
<li>More CPUs per board</li>
</ul>
</section>
<section>
<h2>Unusual CPU architecture</h2>
Sorry, can't help
</section>
<section>
<h2>Different model CPU</h2>
<ul>
<li>Maybe it's just a variant</li>
<li>Perhaps memory regions were shuffled</li>
<li>Does it use the same hardware block as someone else?</li>
</ul>
</section>
<section>
<h2>New hardware version</h2>
<ul>
<li>Do you use the new, specialized features?</li>
<li>Lots of UARTs support Infrared. Do you need that?</li>
</ul>
</section>
<section>
<h2>Completely new hardware</h2>
<ul>
<li>Time to break out C#</li>
</ul>
</section>
</section>
<section>
<section>
<h2>What is "Firmware"?</h2>
</section>
<section>
<h2>How does this interact with $VENDOR_TOOL?</h2>
</section>
<section>
<h2>What about boot ROMs?</h2>
</section>
<section>
<h2>What about missing registers?</h2>
<ul>
<li>Very few projects use built-in blocks</li>
</ul>
</section>
</section>
<section>
<section>
<h2>SVD Files</h2>
</section>
<section>
<h2>Logging Memory Accesses</h2>
</section>
<section>
<h2>Debugging with GDB</h2>
</section>
</section>
</div>
</div>
<script src="dist/reveal.js"></script>
<script src="plugin/notes/notes.js"></script>
<script src="plugin/zoom/zoom.js"></script>
<script src="plugin/markdown/markdown.js"></script>
<script src="plugin/highlight/highlight.js"></script>
<script>
/** This used to be a part of Reveal.js, but was removed at some point */
function getQueryHash() {
function deserialize(value) {
if (typeof value === 'string') {
if (value === 'null') return null;
else if (value === 'true') return true;
else if (value === 'false') return false;
else if (value.match(/^-?[\d\.]+$/)) return parseFloat(value);
}
return value;
}
2012-03-24 16:48:16 +00:00
let query = {};
location.search.replace(/[A-Z0-9]+?=([\w\.%-]*)/gi, a => {
query[a.split('=').shift()] = a.split('=').pop();
});
// Basic deserialization
for (let i in query) {
let value = query[i];
query[i] = deserialize(unescape(value));
}
// Do not accept new dependencies via query config to avoid
// the potential of malicious script injection
if (typeof query['dependencies'] !== 'undefined') delete query['dependencies'];
return query;
}
var presenter = !!getQueryHash().s;
// More info about initialization & config:
// - https://revealjs.com/initialization/
// - https://revealjs.com/config/
Reveal.initialize({
hash: true,
controls: presenter ? false : true,
progress: true,
history: true,
center: true,
controlsTutorial: presenter ? false : true,
slideNumber: presenter ? null : 'c/t',
// The "normal" size of the presentation, aspect ratio will be preserved
// when the presentation is scaled to fit different resolutions. Can be
// specified using percentage units.
width: 960,
height: 700,
// Factor of the display size that should remain empty around the content
margin: 0.1,
multiplex: {
// Example values. To generate your own, see the socket.io server instructions.
secret: getQueryHash().s || null,
id: '160c0567ef5ca18f',
url: 'https://p.xobs.io/'
},
// Bounds for smallest/largest possible scale to apply to content
minScale: 0.02,
maxScale: 5.5,
transition: 'slide', // none/fade/slide/convex/concave/zoom
// Don't forget to add the dependencies
dependencies: [
{ src: 'https://reveal-multiplex.glitch.me/socket.io/socket.io.js', async: true },
{ src: 'https://reveal-multiplex.glitch.me/client.js', async: true }
],
// Learn about plugins: https://revealjs.com/plugins/
plugins: [RevealMarkdown, RevealHighlight, RevealZoom]
});
</script>
</body>
</html>