fomu-factory-test/sw/src/rgb.c

89 lines
2.2 KiB
C

#include <rgb.h>
#include <fomu/csr.h>
enum led_registers {
LEDDCR0 = 8,
LEDDBR = 9,
LEDDONR = 10,
LEDDOFR = 11,
LEDDBCRR = 5,
LEDDBCFR = 6,
LEDDPWRR = 1,
LEDDPWRG = 2,
LEDDPWRB = 3,
};
#define BREATHE_ENABLE (1 << 7)
#define BREATHE_EDGE_ON (0 << 6)
#define BREATHE_EDGE_BOTH (1 << 6)
#define BREATHE_MODE_MODULATE (1 << 5)
#define BREATHE_RATE(x) ((x & 7) << 0)
#define RGB_SWITCH_MODE(x) do { \
if (rgb_mode == x) \
return; \
rgb_mode = x; \
/* Toggle LEDD_EXE to force the mode to switch */ \
rgb_ctrl_write( (1 << 1) | (1 << 2)); \
rgb_ctrl_write((1 << 0) | (1 << 1) | (1 << 2)); \
} while(0)
static enum {
INVALID = 0,
IDLE,
WRITING,
ERROR,
DONE,
} rgb_mode;
static void rgb_write(uint8_t value, uint8_t addr) {
rgb_addr_write(addr);
rgb_dat_write(value);
}
void rgb_init(void) {
// Turn on the RGB block and current enable, as well as enabling led control
rgb_ctrl_write((1 << 0) | (1 << 1) | (1 << 2));
// Enable the LED driver, and set 250 Hz mode.
// Also set quick stop, which we'll use to switch patterns quickly.
rgb_write((1 << 7) | (1 << 6) | (1 << 3), LEDDCR0);
// Set clock register to 12 MHz / 64 kHz - 1
rgb_write((12000000/64000)-1, LEDDBR);
rgb_mode_idle();
}
static void rgb_switch_mode(uint8_t mode,
uint8_t onr, uint8_t ofr,
uint8_t onrate, uint8_t offrate,
uint8_t r, uint8_t g, uint8_t b) {
RGB_SWITCH_MODE(mode);
rgb_write(onr, LEDDONR);
rgb_write(ofr, LEDDOFR);
rgb_write(BREATHE_ENABLE | BREATHE_EDGE_BOTH
| BREATHE_MODE_MODULATE | BREATHE_RATE(onrate), LEDDBCRR);
rgb_write(BREATHE_ENABLE | BREATHE_MODE_MODULATE | BREATHE_RATE(offrate), LEDDBCFR);
rgb_write(r, LEDDPWRG); // Red
rgb_write(g, LEDDPWRB); // Green
rgb_write(b, LEDDPWRR); // Blue
}
void rgb_mode_idle(void) {
rgb_switch_mode(IDLE, 12, 14, 2, 3, 0x00/4, 0x4a/4, 0xe1/4);
}
void rgb_mode_writing(void) {
rgb_switch_mode(WRITING, 1, 2, 1, 3, 0x00/4, 0x7a/4, 0x51/4);
}
void rgb_mode_error(void) {
rgb_switch_mode(ERROR, 3, 3, 2, 3, 0xf0/4, 0x0a/4, 0x01/4);
}
void rgb_mode_done(void) {
rgb_switch_mode(DONE, 8, 8, 2, 3, 0x14/4, 0xff/4, 0x44/4);
}