224 lines
9.0 KiB
Markdown
224 lines
9.0 KiB
Markdown
|
# Processes in Xous
|
||
|
|
||
|
Xous supports multiple processes, each with their own address space. Xous has no concept of threads, priority, or indeed even a runqueue. It only knows how to pass messages, and that it should call the `idle process` when there are no other tasks to run.
|
||
|
|
||
|
Multi-threading is optionally handled in userspace.
|
||
|
|
||
|
This document covers the Xous kernel-native multi-processing implementation, along with several possible implementations of the idle process.
|
||
|
|
||
|
## Kernel Processes
|
||
|
|
||
|
Each process is a self-contained entity. It has its own memory space, and can only interact with the kernel by making syscalls. Processes are heavyweight. Each process takes up at least 8 kB of RAM -- 4 kB for the pagetable, and 4 kB for the initial memory area.
|
||
|
|
||
|
### Process Data Structures
|
||
|
|
||
|
```rust
|
||
|
/// PIDs are 8 bits to reduce the size of the MMU table.
|
||
|
/// This may be revisited at a later time. A `XousPid` of
|
||
|
/// 0 is invalid, and a `XousPid` of !0 (i.e. 0xff) is owned by the kernel
|
||
|
type XousPid = u8;
|
||
|
|
||
|
/// Represents one process inside the Xous operating system.
|
||
|
/// The memory manager will have memory tables that use the pid to
|
||
|
/// keep track of where memory is allocated, however that is not
|
||
|
/// part of the process table.
|
||
|
struct XousProcess {
|
||
|
|
||
|
/// Process ID
|
||
|
pid: XousPid,
|
||
|
|
||
|
/// Parent Process ID
|
||
|
ppid: XousPid,
|
||
|
|
||
|
/// Various process-specific flags
|
||
|
flags: XousFlags,
|
||
|
|
||
|
/// MMU offset -- i.e. contents of the `satp` register
|
||
|
// for this process.
|
||
|
mmu_offset: usize,
|
||
|
|
||
|
/// Last address of the stack pointer.
|
||
|
sp: usize,
|
||
|
|
||
|
/// The number of bytes that have been allocated to this
|
||
|
/// process heap. This can be changed with `sbrk`.
|
||
|
heap_size: usize,
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The kernel keeps track of what memory is owned by a particular process, and handles the actual context switch (i.e. remapping the MMU and saving/restoring registers when moving between processes). It also handles message routing.
|
||
|
|
||
|
### Message Data Structures
|
||
|
|
||
|
When a Xous process starts a server, the following structure is allocated in the kernel:
|
||
|
|
||
|
```rust
|
||
|
struct XousServer {
|
||
|
/// The textual name of this server, used when calling `client_connect()`
|
||
|
name: String,
|
||
|
|
||
|
/// The process ID of the controlling server
|
||
|
pid: XousPid,
|
||
|
|
||
|
/// Stack pointer of the thread blocked by `server_receive()`.
|
||
|
/// If the process is not blocked, then this is `None`.
|
||
|
sp: Option<usize>,
|
||
|
}
|
||
|
|
||
|
struct XousMessage {
|
||
|
/// The process ID of the process that sent this message
|
||
|
pid: XousPid,
|
||
|
|
||
|
/// The stack pointer of the process that sent this message
|
||
|
sp: usize,
|
||
|
}
|
||
|
```
|
||
|
|
||
|
### Message Routing
|
||
|
|
||
|
When a process wants to start a message server, it calls `server_register()` to register itself with a particular name. Then it can call `server_receive()` in order to actually start to process messages. To reply to a message, the server must call `server_reply()`.
|
||
|
|
||
|
If a process wants to send a message to a server, it calls `message_send()`. If another process is waiting on a message (by blocking on `server_receive()`), then that process is activated immediately and it takes over the remaining quantum of the sending process. If there is no pending server, then the process yields its timeslice and the idle process is resumed.
|
||
|
|
||
|
### Context Switches
|
||
|
|
||
|
During a context switch away from a process, all of its registers are pushed to its stack, then the stack pointer is saved into the process' `sp` entry. Similarly, when switching to a process the memory tables are restored and `sp` is recovered, and then all registers are restored from the stack.
|
||
|
|
||
|
**If the kernel has nothing to do, it activates the parent process**. If a process sends a message, or calls yield, or indicates that it has no more work to do, the kernel will resume the parent process. If there is no parent process, the kernel will wait for an interrupt, and await a message to be delivered from userspace.
|
||
|
|
||
|
### Implementing Multi Threading
|
||
|
|
||
|
A process' parent is allowed several specialized syscalls. For example, it has the ability to change the `sp` of a child process. In order to implement threads in userspace, the parent would keep track of what threads are owned by a particular process and then call `resume_at()` in order to resume a process at a different program counter.
|
||
|
|
||
|
## Resource-constrained "Embedded-style"
|
||
|
|
||
|
It is possible to use Xous to create an "embedded-style" PID 1 that runs all computing inside a single process. In this system, there would only be a single process.
|
||
|
|
||
|
An interrupt handler would fire that calls `resume_at()` on the single process in order to switch between various threads. However, from the perspective of the kernel, this is all taking place within a single process.
|
||
|
|
||
|
## Multi-Threaded "Desktop-style"
|
||
|
|
||
|
This describes one possible task launcher that could be used to provided multiple threads across multiple processes.
|
||
|
|
||
|
Note that in this system, `spawn()` would be implemented as a message that gets sent to the task manager in order to call `sys_process_spawn()`. This would take care of setting up threads and running the process.
|
||
|
|
||
|
### Process Structures
|
||
|
|
||
|
The following process structures are kept within the task manager, hereafter called `task_manager`:
|
||
|
|
||
|
```rust
|
||
|
|
||
|
/// Runnable priority level -- higher values interrupt lower ones
|
||
|
type UserPriority = u8;
|
||
|
|
||
|
// type UserThreadList = [&UserThread];
|
||
|
type UserThreadList = Vec<UserThread>;
|
||
|
|
||
|
enum UserProcessState {
|
||
|
/// This process does not exist, and is free to be allocated.
|
||
|
/// Seen when using statically-allocated process tables.
|
||
|
Empty,
|
||
|
|
||
|
/// The process was created, but hasn't been set up yet.
|
||
|
/// It is still missing things such as a text section.
|
||
|
Created,
|
||
|
|
||
|
/// Process is ready for execution
|
||
|
Ready,
|
||
|
|
||
|
/// This process is currently running
|
||
|
Running,
|
||
|
|
||
|
/// All threads are blocking waiting on a message
|
||
|
WaitMessage,
|
||
|
}
|
||
|
|
||
|
/// Desktop-style process wrapper in userspace around the kernel structure
|
||
|
struct UserProcess {
|
||
|
|
||
|
/// Kernel PID of this process
|
||
|
pid: XousPid,
|
||
|
|
||
|
/// Priority of this process -- higher values interrupt lower ones
|
||
|
priority: UserPriority,
|
||
|
|
||
|
/// Current runnable state of this process
|
||
|
state: UserProcessState,
|
||
|
|
||
|
/// All threads of this process that share a memory space.
|
||
|
/// If this goes to 0, then the process must terminate.
|
||
|
threads: UserThreadList,
|
||
|
}
|
||
|
```
|
||
|
|
||
|
### Threads
|
||
|
|
||
|
Each process has one or more threads. If all of the threads exit, then a process will crash.
|
||
|
|
||
|
```rust
|
||
|
/// TIDs are 16-bits so we can have lots of threads per-process.
|
||
|
type UserTid = u16;
|
||
|
|
||
|
/// Current runnable state of an individual thread.
|
||
|
enum UserThreadState {
|
||
|
/// This thread doesn't exist, and is free for use. This
|
||
|
/// is used when thread tables are statically allocated.
|
||
|
Empty,
|
||
|
|
||
|
/// Thread is ready for execution
|
||
|
Runnable,
|
||
|
|
||
|
/// Thread is currently running
|
||
|
Active,
|
||
|
|
||
|
/// Thread has terminated, and this slot is free for reuse
|
||
|
Terminated,
|
||
|
}
|
||
|
|
||
|
/// One thread of execution. Every process must have at least one
|
||
|
/// thread. Note that the current definition here is two words (8 bytes)
|
||
|
/// of overhead per thread, plus the stack space required to do a
|
||
|
/// context switch.
|
||
|
struct UserThread {
|
||
|
/// Thread ID
|
||
|
tid: UserTid,
|
||
|
|
||
|
/// Current runnable state of this thread
|
||
|
state: UserThreadState,
|
||
|
|
||
|
/// Priority of this thread -- higher values interrupt lower ones
|
||
|
priority: UserThreadPriority,
|
||
|
|
||
|
/// Address of the stack pointer. This is only valid when
|
||
|
/// the `state` is `Ready`.
|
||
|
/// Upon context switch, the entire register set is pushed
|
||
|
/// to the stack and the resulting `$sp` value is stored here.
|
||
|
/// When resuming, `$sp` is restored first, and then the register
|
||
|
/// set is restored from the stack.
|
||
|
sp: usize,
|
||
|
|
||
|
/// Proces that this thread is waiting on. When this thread
|
||
|
/// is to be resumed, this process will be woken up instead.
|
||
|
wait_process: Option<XousPid>,
|
||
|
}
|
||
|
```
|
||
|
|
||
|
## Process Creation
|
||
|
|
||
|
A process is created with the `process_create()` syscall:
|
||
|
|
||
|
```rust
|
||
|
pub fn sys_process_create(pages: [XousPage], base_address: usize) -> XousResult<XousPid, XousError>
|
||
|
```
|
||
|
|
||
|
This will move the memory pages passed in to the new process to the base address specified in `base_address`, and return the new PID. These pages are removed from the current memory space regardless of whether the call succeeds.
|
||
|
|
||
|
1. The kernel allocates a new `XousProcess`
|
||
|
* A new MMU page is allocated to the kernel, which will become `mmu_offset`. This page is cleared to 0.
|
||
|
* The `heap_size` is set to 0
|
||
|
* `$sp` is set to `$STACK_BASE-$REG_COUNT*usize`
|
||
|
|
||
|
At this point, the process is ready to be run. The value of `$pc` should be correctly set in the initial pages that get passed to `process_create()`.
|
||
|
|
||
|
The initial program loader should take care of extending its own address space if necessary. For processes that don't require additional memory, the entire program can be passed to `process_create()`.
|