Paying it Forward: Documenting Your Hardware Project
Approaches to documenting a hardware description language using lxsocdoc
Sean Cross - https://xobs.io/ - @xobs
Introduction
This is the Open ISA miniconf, which today tends to mean FPGAs. This means that
hardware and software are both extensible, and developers will be able to extend
the hardware in addition to making modifications to your software package.
About Me
My name is Sean Cross, also known as "xobs". I will be speaking later this week
on the Betrusted project, but many know me as the main developer behind the Fomu
project. Fomu is an FPGA that fits in your USB port. One of my goals with the
Fomu project was to allow people to treat it as just a RISC-V CPU in their USB
port, which means now we need to make documentation. This talk covers some of
the problems I ran into while working on this project, and the solutions I came
up with.
Undocumented Hardware = Bad
(But so easy to do!)
Undocumented hardware is bad. There are all sorts of quirks, and even if you have
the source code, it can be very difficult to read. I'm the primary developer for
the Fomu project, and this talk will cover some of the issues I've run into with
respect to documentation. It is most directly related to the LiteX and Migen
projects, but the concepts will carry over into any other Hardware Description
Language you may use.
The goal of this talk is to show how it's easy to document hardware with
the right framework, and how it's easier to have a project that's documented
than one that isn't.
Talk Outline
I'll briefly cover various methods of writing HDL code, then cover the rationale
behind the approach we take with lxsocdoc, then give an example of how to use
lxsocdoc and how you might apply it to your language. Finally, I'll cover the
implications of having documented hardware and how this will help you pay it forward.
Motivation
Verilog and VHDL are kind of the C or assembly of the FPGA world. They're universal,
but somewhat unwieldy to use. You need to manually set up your address decoders,
and documentation is very free-form. Common approaches today involve comments in
the HDL and/or C header files. This works, but we can do better. We just need to
describe the hardware better.
```//Hardware definitions of the SoC. Also is the main repo of documentation for the
//programmer-centric view of the hardware.```
About LiteX and lxsocdoc
Fomu uses LiteX, which is related to Migen. This is a hardware description language
written in Python. You write Python code and run the program, and it generates
a design file -- either Verilog code, or a Yosys netlist. There are many other
alternatives such as SpinalHDL or Chisel. By writing in Python as opposed to
direct Verilog, we get a lot of nice primitives. The examples from this talk
are taken from lxsocdoc and LiteX, but most higher-level hardware description
languages can take similar approaches to documentation.
LiteX Primitives
In LiteX, two of the primitives used to expose hardware registers to the CPU softcore
are CSRStorage and CSRStatus. Instead of manually wiring up a crossbar and decoding
the addresses ourselves, we just need to write `self.regname = CSRStatus(8)`,
and the build system will wire up 8 bits of read-only memory to the target CPU.
Similarly, `self.othername = CSRStorage(8)` will give 8-bits of write-only memory.
SPI Bitbang Module
self.bitbang = CSRStorage(4)
If(self.bitbang.storage[3],
dq.oe.eq(0)
).Else(
dq.oe.eq(1)
),
# CPOL=0/CPHA=0 or CPOL=1/CPHA=1 only.
If(self.bitbang.storage[1],
self.miso.status.eq(dq.i[1])
),
dq.o.eq(
Cat(self.bitbang.storage[0], Replicate(1, spi_width-1))
)
This works well, but exposes a new problem: Documentation. As an example, I was
working with the SPI Flash block in litex, and wanted to know how the bitbang
driver worked. There wasn't any documentation except the source, which looked
like this.
You can kind of understand it, but it does take a lot of mental power to
work through it. I started by creating aliases for the various elements
in the storage array, but then I thought: There has to be a better way!
Aside: Python Docstrings
As an aside, Python has something called Pydoc and Docstrings. These are
comments that go at the top of functions and classes that let you describe
what a Python object is and how to use it. This is almost what we want,
except once the final SoC is generated we don't really care so much about
things like constructor arguments or method properties. Documentation for
the end user is different from documentation for the module developer.
New Register Definition
self.bitbang = CSRStorage(4, fields=[
CSRField("mosi", description="Output value for MOSI pin, valid whenever ``dir`` is ``0``."),
CSRField("clk", description="Output value for SPI CLK pin."),
CSRField("cs_n", description="Output value for SPI CSn pin."),
CSRField("dir", description="Sets the direction for *ALL* SPI data pins except CLK and CSn.", values=[
("0", "OUT", "SPI pins are all output"),
("1", "IN", "SPI pins are all input"),
])
], description="""
Bitbang controls for SPI output. Only standard 1x SPI is supported, and as
a result all four wires are ganged together. This means that it is only possible
to perform half-duplex operations, using this SPI core.
""")
This is when I hit upon the idea of `lxsocdoc`. The basic idea is that
Python is really good at introspecting Python, so let's add a little bit
more information to the CSR objects to make our life easier. And so, after
working with the LiteX creator Florent, we refactored the bitbang
definition to this.
Refactored SPI Bitbang
If(self.bitbang.fields.dir,
dq.oe.eq(0)
).Else(
dq.oe.eq(1)
),
# CPOL=0/CPHA=0 or CPOL=1/CPHA=1 only.
If(self.bitbang.fields.clk,
self.miso.status.eq(dq.i[1])
),
dq.o.eq(
Cat(self.bitbang.fields.mosi, Replicate(1, spi_width-1))
)
Now the actual bitbang logic looks like this.
This is a little bit easier to understand -- no longer are we looking at indices
in an array to determine what field does what. Instead we get actual named fields.
But because Python can introspect Python very easily, this is just the beginning.
Generating a Manual
After the design is elaborated and the output file is generated, we can iterate
through the resulting tree and pick out any CSR objects and using any additional
information. We can actually generate a full reference manual, just like one you
would receive from a SoC Vendor.
For example, this is what the start of the Fomu SPI Flash documentation looks like:
[Register Listing for LXSPI]
This is already pretty useful. You can hand this file to someone and show them
how your design works. But the title of this talk is called "Paying it Forward",
and I can tell you from experience that having such a reference manual for yourself
while developing software for your own hardware is still invaluable. Hardware
designs are complex things, and not having to decode bitfield offsets in your
head or constantly referring to various sections of code to see how it's implemented
saves valuable time.
More Documentation: ModuleDoc
So now we have register documentation. Can we do better? Of course we can.
SoC reference manuals are more than just register definitions. They also include
background information on protocols, as well as more elaboration on how the block
works. We can take a cue from CSRs themselves, and add module documentation
in a similar fashion.
Protocol Documentation
We can add additional documentation such as protocol waveforms. Here
we use WaveDrom to define the protocol of Wishbone-over-SPI. There
are multiple formats of the protocol depending on which version is
instantiated.
SVD: Documentation for Machines
Having documentation for humans is great, but we can go one step further and
make documentation for computers. SVD is an XML format defined by ARM that
defines various aspects about a chip, including memory layout, interrupt map,
and register sets. SVD includes information such as default values and field
bits, all information we have thanks to the introspectability of Python.
SVD2Rust: Generating Safe Accessors
In addition to generating a reference manual for humans, we can generate an SVD
file that's usable in a wide variety of areas. For example, we can turn an SVD
file into a Rust Peripheral Access Crate (PAC) using `SVD2Rust`, giving us an
easy way to safely access all peripherals on a device.
Renode: Fancy Register Logging
We can also import this SVD file into an emulator such as Renode, which will
print out fields and flags that get accessed, giving us greater visibility into
what a program is doing.