fomu-factory-test/sw/src/div.S

121 lines
2.3 KiB
ArmAsm

.text
.align 2
#ifndef __riscv64
/* Our RV64 64-bit routines are equivalent to our RV32 32-bit routines. */
# define __udivdi3 __udivsi3
# define __umoddi3 __umodsi3
# define __divdi3 __divsi3
# define __moddi3 __modsi3
#else
.globl __udivsi3
__udivsi3:
/* Compute __udivdi3(a0 << 32, a1 << 32); cast result to uint32_t. */
sll a0, a0, 32
sll a1, a1, 32
move t0, ra
jal __udivdi3
sext.w a0, a0
jr t0
.globl __umodsi3
__umodsi3:
/* Compute __udivdi3((uint32_t)a0, (uint32_t)a1); cast a1 to uint32_t. */
sll a0, a0, 32
sll a1, a1, 32
srl a0, a0, 32
srl a1, a1, 32
move t0, ra
jal __udivdi3
sext.w a0, a1
jr t0
.globl __modsi3
__modsi3 = __moddi3
.globl __divsi3
__divsi3:
/* Check for special case of INT_MIN/-1. Otherwise, fall into __divdi3. */
li t0, -1
beq a1, t0, .L20
#endif
.globl __divdi3
__divdi3:
bltz a0, .L10
bltz a1, .L11
/* Since the quotient is positive, fall into __udivdi3. */
.globl __udivdi3
__udivdi3:
mv a2, a1
mv a1, a0
li a0, -1
beqz a2, .L5
li a3, 1
bgeu a2, a1, .L2
.L1:
blez a2, .L2
slli a2, a2, 1
slli a3, a3, 1
bgtu a1, a2, .L1
.L2:
li a0, 0
.L3:
bltu a1, a2, .L4
sub a1, a1, a2
or a0, a0, a3
.L4:
srli a3, a3, 1
srli a2, a2, 1
bnez a3, .L3
.L5:
ret
.globl __umoddi3
__umoddi3:
/* Call __udivdi3(a0, a1), then return the remainder, which is in a1. */
move t0, ra
jal __udivdi3
move a0, a1
jr t0
/* Handle negative arguments to __divdi3. */
.L10:
neg a0, a0
bgez a1, .L12 /* Compute __udivdi3(-a0, a1), then negate the result. */
neg a1, a1
j __divdi3 /* Compute __udivdi3(-a0, -a1). */
.L11: /* Compute __udivdi3(a0, -a1), then negate the result. */
neg a1, a1
.L12:
move t0, ra
jal __divdi3
neg a0, a0
jr t0
.globl __moddi3
__moddi3:
move t0, ra
bltz a1, .L31
bltz a0, .L32
.L30:
jal __udivdi3 /* The dividend is not negative. */
move a0, a1
jr t0
.L31:
neg a1, a1
bgez a0, .L30
.L32:
neg a0, a0
jal __udivdi3 /* The dividend is hella negative. */
neg a0, a1
jr t0
#ifdef __riscv64
/* continuation of __divsi3 */
.L20:
sll t0, t0, 31
bne a0, t0, __divdi3
ret
#endif