Added pointer and tweaked the code
modified: css/reveal.css modified: css/reveal.min.css modified: plugin/leap/leap.js
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@ -1605,3 +1605,12 @@ body {
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}
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/*********************************************
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* LEAP PLUGIN
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*********************************************/
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#leap {
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position: absolute;
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z-index: 50;
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visibility: hidden;
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}
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6
css/reveal.min.css
vendored
6
css/reveal.min.css
vendored
File diff suppressed because one or more lines are too long
@ -22,27 +22,75 @@ var b=right.criteria;if(a!==b){if(a>b||a===void 0)return 1;if(a<b||b===void 0)re
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(function () {
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var controller = new Leap.Controller({enableGestures: true}),
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config = Reveal.getConfig().leap ||
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{
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naturalSwipe: true
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leapConfig = Reveal.getConfig().leap,
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leapDOM = document.createElement('div'),
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body = document.body,
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config = {
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naturalSwipe : true,
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pointerDefault : 15,
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pointerColor : '#00aaff',
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pointerOpacity : 0.75
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};
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// Merge user defined settings with defaults
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if ( leapConfig ) {
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for (key in leapConfig) {
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config[key] = leapConfig[key];
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}
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}
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leapDOM.id = 'leap';
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leapDOM.style.filter = 'alpha(opacity="'+ config.pointerOpacity +'")';
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leapDOM.style.opacity = config.pointerOpacity;
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leapDOM.style.backgroundColor = config.pointerColor;
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body.appendChild(leapDOM);
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controller.on('frame', function (frame) {
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// Pointer code
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if ( frame.hands.length === 1 && frame.fingers.length === 1 ) {
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var size = -2 * frame.hands[0].palmPosition[2];
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if ( size < config.pointerDefault ) {
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size = config.pointerDefault
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}
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leapDOM.style.bottom =
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frame.hands[0].palmPosition[1] * (body.offsetHeight / 100) - body.offsetHeight + 'px';
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leapDOM.style.left =
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frame.hands[0].palmPosition[0] * (body.offsetWidth / 100) + (body.offsetWidth / 2) + 'px';
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leapDOM.style.visibility = 'visible';
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leapDOM.style.width = size + 'px';
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leapDOM.style.height = size + 'px';
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leapDOM.style.borderRadius = size - 5 + 'px';
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} else {
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// Hide pointer on exit
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leapDOM.style.visibility = 'hidden';
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}
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// Gestures
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if ( frame.gestures.length > 0 ) {
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var gesture = frame.gestures[0],
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x = gesture.direction[0],
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var gesture = frame.gestures[0];
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// One hand gestures
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if( frame.hands.length === 1 ) {
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// Swipe gestures. 2+ fingers.
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if ( frame.fingers.length > 1 && gesture.speed > 1000 && gesture.state === 'start' && gesture.type === 'swipe' ) {
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var x = gesture.direction[0],
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y = gesture.direction[1];
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if ( gesture.speed > 1000 && gesture.state === 'start' && gesture.type === 'swipe' ) {
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if( frame.hands.length === 1 && frame.fingers.length > 1 ) {
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// Left/right swipe gestures
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if ( Math.abs(x) > Math.abs(y) ) {
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if ( x > 0 ) {
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config.naturalSwipe ? Reveal.left() : Reveal.right();
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} else {
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config.naturalSwipe ? Reveal.right() : Reveal.left();
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}
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// Up/down swipe gestures
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} else {
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if ( y > 0 ) {
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config.naturalSwipe ? Reveal.down() : Reveal.up();
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@ -50,10 +98,12 @@ var b=right.criteria;if(a!==b){if(a>b||a===void 0)return 1;if(a<b||b===void 0)re
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config.naturalSwipe ? Reveal.up() : Reveal.down();
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}
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}
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} else if( frame.hands.length == 2 ) {
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if ( y > 0 ) {
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Reveal.toggleOverview();
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}
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// Two hand gestures
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} else if( frame.hands.length == 2 ) {
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// All upwards 2 hand gestures = toggle overview
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if ( gesture.direction[1] > 0 ) {
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Reveal.toggleOverview();
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}
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}
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}
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