Updates to leap.js and index.html
Added timing code to limit gesture calls. Added gesture to access the overview. index.html includes the leap plugin
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@ -359,6 +359,9 @@ function linkify( selector ) {
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progress: true,
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history: true,
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center: true,
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leap: {
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invert : true
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},
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theme: Reveal.getQueryHash().theme, // available themes are in /css/theme
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transition: Reveal.getQueryHash().transition || 'default', // default/cube/page/concave/zoom/linear/fade/none
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@ -370,7 +373,8 @@ function linkify( selector ) {
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{ src: 'plugin/markdown/markdown.js', condition: function() { return !!document.querySelector( '[data-markdown]' ); } },
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{ src: 'plugin/highlight/highlight.js', async: true, callback: function() { hljs.initHighlightingOnLoad(); } },
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{ src: 'plugin/zoom-js/zoom.js', async: true, condition: function() { return !!document.body.classList; } },
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{ src: 'plugin/notes/notes.js', async: true, condition: function() { return !!document.body.classList; } }
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{ src: 'plugin/notes/notes.js', async: true, condition: function() { return !!document.body.classList; } },
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{ src: 'plugin/leap/leap.js', async: true, }
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// { src: 'plugin/search/search.js', async: true, condition: function() { return !!document.body.classList; } }
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// { src: 'plugin/remotes/remotes.js', async: true, condition: function() { return !!document.body.classList; } }
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]
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@ -22,33 +22,55 @@ var b=right.criteria;if(a!==b){if(a>b||a===void 0)return 1;if(a<b||b===void 0)re
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(function () {
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var controller = new Leap.Controller({enableGestures: true}),
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lastGesture = 0,
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config = Reveal.getConfig().leap ||
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{
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invert: false
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};
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},
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now;
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controller.on('frame', function (frame) {
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if (frame.gestures.length > 0) {
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var gesture = frame.gestures[0];
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//console.log(gesture);
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var x = gesture.direction[0];
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var y = gesture.direction[1];
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if (gesture.state === 'start' && gesture.type === 'swipe') {
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if (Math.abs(x) > Math.abs(y)) {
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if (x > 0) {
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now = new Date().getTime();
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if( lastGesture === 0 ) {
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lastGesture = now;
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}
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if ( (now - lastGesture) > 500 && frame.gestures.length > 0 ) {
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var gesture = frame.gestures[0],
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x = gesture.direction[0],
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y = gesture.direction[1];
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if ( gesture.speed > 1000 && gesture.state === 'start' && gesture.type === 'swipe' ) {
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if( frame.fingers.length > 1 ) {
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if ( Math.abs(x) > Math.abs(y) ) {
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if ( x > 0 ) {
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config.invert ? Reveal.left() : Reveal.right();
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} else {
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config.invert ? Reveal.right() : Reveal.left();
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}
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lastGesture = now;
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} else {
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if (y > 0) {
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if ( y > 0 ) {
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config.invert ? Reveal.down() : Reveal.up();
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} else {
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config.invert ? Reveal.up() : Reveal.down();
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}
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}
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lastGesture = now;
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} else if( frame.hands.length == 2 ) {
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if ( y > 0 ) {
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Reveal.toggleOverview();
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}
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lastGesture = now;
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}
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}
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}
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});
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controller.connect();
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})();
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