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@ -10,6 +10,7 @@
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#include "shared-bindings/displayio/Display.h"
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#include "shared-bindings/displayio/Group.h"
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#include "shared-bindings/displayio/Palette.h"
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#include "shared-module/displayio/area.h"
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#include "supervisor/shared/autoreload.h"
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#include "supervisor/shared/display.h"
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#include "supervisor/memory.h"
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@ -17,8 +18,8 @@
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primary_display_t displays[CIRCUITPY_DISPLAY_LIMIT];
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static inline void swap(uint16_t* a, uint16_t* b) {
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uint16_t temp = *a;
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static inline void swap(int16_t* a, int16_t* b) {
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int16_t temp = *a;
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*a = *b;
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*b = temp;
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}
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@ -56,102 +57,112 @@ void displayio_refresh_displays(void) {
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continue;
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}
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if (displayio_display_refresh_queued(display)) {
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// We compute the pixels. r and c are row and column to match the display memory
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// structure. x and y match location within the groups.
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uint16_t c0 = 0;
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uint16_t r0 = 0;
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uint16_t c1 = display->width;
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uint16_t r1 = display->height;
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if (display->transpose_xy) {
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swap(&c1, &r1);
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}
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if (!displayio_display_begin_transaction(display)) {
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// Can't acquire display bus; skip updating this display. Try next display.
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continue;
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}
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displayio_display_set_region_to_update(display, c0, r0, c1, r1);
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displayio_display_end_transaction(display);
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uint16_t x0 = 0;
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uint16_t x1 = display->width - 1;
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uint16_t startx = 0;
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int8_t dx = 1;
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if (display->mirror_x) {
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dx = -1;
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startx = x1;
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}
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uint16_t y0 = 0;
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uint16_t y1 = display->height - 1;
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uint16_t starty = 0;
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int8_t dy = 1;
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if (display->mirror_y) {
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dy = -1;
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starty = y1;
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}
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bool transpose = false;
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displayio_area_t whole_screen = {
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.x1 = 0,
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.y1 = 0,
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.x2 = display->width,
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.y2 = display->height
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};
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if (display->transpose_xy) {
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transpose = true;
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int8_t temp_dx = dx;
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dx = dy;
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dy = temp_dx;
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swap(&starty, &startx);
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swap(&x0, &y0);
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swap(&x1, &y1);
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swap(&whole_screen.x2, &whole_screen.y2);
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}
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size_t index = 0;
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uint16_t buffer_size = 256;
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uint16_t buffer_size = 512;
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uint16_t subrectangles = 1;
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uint16_t rows_per_buffer = displayio_area_height(&whole_screen);
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if (displayio_area_size(&whole_screen) > buffer_size) {
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rows_per_buffer = buffer_size / displayio_area_width(&whole_screen);
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subrectangles = displayio_area_height(&whole_screen) / rows_per_buffer;
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buffer_size = rows_per_buffer * displayio_area_width(&whole_screen);
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}
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uint32_t buffer[buffer_size / 2];
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bool skip_this_display = false;
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for (uint16_t y = starty; y0 <= y && y <= y1; y += dy) {
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for (uint16_t x = startx; x0 <= x && x <= x1; x += dx) {
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uint16_t* pixel = &(((uint16_t*)buffer)[index]);
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*pixel = 0;
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if (display->current_group != NULL) {
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if (transpose) {
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displayio_group_get_pixel(display->current_group, y, x, pixel);
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} else {
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displayio_group_get_pixel(display->current_group, x, y, pixel);
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}
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}
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index += 1;
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// The buffer is full, send it.
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if (index >= buffer_size) {
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if (!displayio_display_begin_transaction(display)) {
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// Can't acquire display bus; skip the rest of the data. Try next display.
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index = 0;
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skip_this_display = true;
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break;
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for (uint16_t j = 0; j < subrectangles; j++) {
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displayio_area_t subrectangle = {
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.x1 = 0,
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.y1 = rows_per_buffer * j,
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.x2 = displayio_area_width(&whole_screen),
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.y2 = rows_per_buffer * (j + 1)
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};
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displayio_display_begin_transaction(display);
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displayio_display_set_region_to_update(display, subrectangle.x1, subrectangle.y1,
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subrectangle.x2, subrectangle.y2);
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displayio_display_end_transaction(display);
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// Handle display mirroring and transpose.
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displayio_area_t transformed_subrectangle;
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displayio_buffer_transform_t transform;
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if (display->mirror_x) {
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uint16_t width = displayio_area_width(&whole_screen);
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transformed_subrectangle.x1 = width - subrectangle.x2;
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transformed_subrectangle.x2 = width - subrectangle.x1;
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} else {
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transformed_subrectangle.x1 = subrectangle.x1;
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transformed_subrectangle.x2 = subrectangle.x2;
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}
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if (display->mirror_y != display->transpose_xy) {
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uint16_t height = displayio_area_height(&whole_screen);
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transformed_subrectangle.y1 = height - subrectangle.y2;
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transformed_subrectangle.y2 = height - subrectangle.y1;
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} else {
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transformed_subrectangle.y1 = subrectangle.y1;
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transformed_subrectangle.y2 = subrectangle.y2;
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}
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transform.width = transformed_subrectangle.x2 - transformed_subrectangle.x1;
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transform.height = transformed_subrectangle.y2 - transformed_subrectangle.y1;
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if (display->transpose_xy) {
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int16_t y1 = transformed_subrectangle.y1;
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int16_t y2 = transformed_subrectangle.y2;
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transformed_subrectangle.y1 = transformed_subrectangle.x1;
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transformed_subrectangle.y2 = transformed_subrectangle.x2;
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transformed_subrectangle.x1 = y1;
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transformed_subrectangle.x2 = y2;
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}
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transform.transpose_xy = display->transpose_xy;
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transform.mirror_x = display->mirror_x;
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transform.mirror_y = display->mirror_y;
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transform.scale = 1;
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uint32_t mask[(buffer_size / 32) + 1];
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for (uint16_t k = 0; k < (buffer_size / 32) + 1; k++) {
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mask[k] = 0x00000000;
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}
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bool full_coverage = displayio_group_get_area(display->current_group, &transform, &transformed_subrectangle, mask, buffer);
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if (!full_coverage) {
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uint32_t index = 0;
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uint32_t current_mask = 0;
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for (int16_t y = subrectangle.y1; y < subrectangle.y2; y++) {
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for (int16_t x = subrectangle.x1; x < subrectangle.x2; x++) {
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if (index % 32 == 0) {
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current_mask = mask[index / 32];
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}
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if ((current_mask & (1 << (index % 32))) == 0) {
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((uint16_t*) buffer)[index] = 0x0000;
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}
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index++;
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}
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displayio_display_send_pixels(display, buffer, buffer_size / 2);
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displayio_display_end_transaction(display);
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// TODO(tannewt): Make refresh displays faster so we don't starve other
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// background tasks.
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usb_background();
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index = 0;
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}
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}
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}
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if (skip_this_display) {
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// Go on to next display.
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continue;
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}
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// Send the remaining data.
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if (index) {
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if (!displayio_display_begin_transaction(display)) {
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// Can't get display bus. Skip the rest of the data. Try next display.
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continue;
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// Can't acquire display bus; skip the rest of the data. Try next display.
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break;
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}
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displayio_display_send_pixels(display, buffer, index * 2);
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displayio_display_send_pixels(display, buffer, buffer_size / 2);
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displayio_display_end_transaction(display);
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// TODO(tannewt): Make refresh displays faster so we don't starve other
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// background tasks.
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usb_background();
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}
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displayio_display_end_transaction(display);
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}
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displayio_display_finish_refresh(display);
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}
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@ -220,3 +231,57 @@ void reset_displays(void) {
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}
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#endif
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}
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void displayio_area_shift(displayio_area_t* area, int16_t dx, int16_t dy) {
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area->x1 += dx;
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area->y1 += dy;
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area->x2 += dx;
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area->y2 += dy;
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}
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bool displayio_area_compute_overlap(const displayio_area_t* a,
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const displayio_area_t* b,
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displayio_area_t* overlap) {
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overlap->x1 = a->x1;
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if (b->x1 > overlap->x1) {
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overlap->x1 = b->x1;
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}
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overlap->x2 = a->x2;
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if (b->x2 < overlap->x2) {
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overlap->x2 = b->x2;
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}
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if (overlap->x1 > overlap->x2) {
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return false;
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}
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overlap->y1 = a->y1;
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if (b->y1 > overlap->y1) {
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overlap->y1 = b->y1;
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}
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overlap->y2 = a->y2;
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if (b->y2 < overlap->y2) {
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overlap->y2 = b->y2;
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}
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if (overlap->y1 > overlap->y2) {
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return false;
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}
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return true;
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}
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uint16_t displayio_area_width(const displayio_area_t* area) {
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return area->x2 - area->x1;
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}
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uint16_t displayio_area_height(const displayio_area_t* area) {
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return area->y2 - area->y1;
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}
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uint32_t displayio_area_size(const displayio_area_t* area) {
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return displayio_area_width(area) * displayio_area_height(area);
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}
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bool displayio_area_equal(const displayio_area_t* a, const displayio_area_t* b) {
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return a->x1 == b->x1 &&
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a->y1 == b->y1 &&
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a->x2 == b->x2 &&
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a->y2 == b->y2;
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}
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